Happy new year!
In the last weeks I have been working on some papers about Oinas Kukkonen’s Persuasive Systems Design model, and I have been working on the relation between game mechanics and the persuasive support elements listed by Oinas Kukkonen, this is my model now (yoo-hoo, I have a model now), as you can see it is like the stages of a rocket ship, more to see as soon as the paper is published.
What do you think?